MTD368 Game Design And Development Assignment Sample SUSS Singapore
MTD368 Game Design and Development will provide students with the skills to develop their own games, from designing them all out in Unity’s powerful engine. Students can also learn about game mechanics through exercises that teach programming techniques for making 2-dimensional or 3 Dedicated functions respectively.
In the final weeks of the course, students will have the opportunity to apply their skills by working on a team project. This project will allow them to work together and create a game from scratch. By the end of the course, students will have not only learned how to make games but also gained experience in teamwork and collaboration.
One of the great things about MTD368 Game Design and Development is that it teaches students how to create games that are not only fun to play but also visually appealing. In the final weeks of the course, students will have the opportunity to apply their skills by working on a team project. This project will allow them to work together and create a game from scratch. By the end of the course, students will have not only learned how to make games but also gained experience in teamwork and collaboration.
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Assignment Task 1: Appraise the different game genres.
There are many different game genres, but some of the most popular ones include first-person shooters, puzzle games, role-playing games, and real-time strategy games.
First-person shooters are a type of shooter game in which the player sees the action through the eyes of the character they are controlling. These games typically involve a lot of gunplay and fast-paced action.
Puzzle games are a type of video game that typically involves solving logic puzzles or using deductive reasoning to solve problems. They can be very challenging and often require quick thinking and reflexes.
Role-playing games (RPGs) are a type of video game in which the player assumes the role of one or more characters and completes quests or objectives. These games often have deep and complex storylines, and can be very immersive.
Real-time strategy games (RTSs) are a type of video game that requires players to think and act quickly in order to achieve victory. They typically involve controlling armies of units and battling against opponents in order to take over their territory.
Assignment Task 2: Apply game design concepts in game development.
There are many game design concepts that can be applied in game development, such as player motivation, feedback loops, and level design. By understanding and applying these concepts, you can create games that are more fun and engaging for players.
Player motivation is a key concept in game design. You need to understand what makes your players tick and what will keep them coming back for more. This can be accomplished through a variety of methods, such as offering rewards or giving the player a sense of progress.
Feedback loops are another important concept in game design. This refers to the idea of providing players with information about their performance in the game, so they can adjust their gameplay accordingly. This can be done through things like scoreboards and feedback animations.
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Assignment Task 3: Analyse the gameplay mechanics and game balance.
There are a variety of gameplay mechanics at work in the game, each of which contribute to its overall balance. The resource system encourages players to spread out and explore the map, while also providing incentive to control specific areas. The combat system is based around Rock-Paper-Scissors style matchups, with counters and synergies between unit types providing depth and tactical options. Faction identities provide strong flavor without dictating too much about how players must approach the game. And finally, a few random events shake things up and keep each session from feeling exactly like the last.
All of these elements come together to create a gaming experience that is both challenging and rewarding. Players need to carefully consider their moves in order to come out ahead, but with a little bit of luck and some clever strategy, they can still triumph over their opponents. This ensures that each game is a unique experience, and keeps players coming back for more.
Assignment Task 4: Employ camera and lighting controls, and GUI implementation in game design.
Camera and lighting controls are integral to the game design process. By controlling the camera, designers can create different aesthetic experiences for players and control how much light is cast on objects in the game world. GUI implementation allows designers to control how players interact with menus, inventory systems, and other elements of the game. By taking advantage of these controls, designers can create a more polished and immersive gaming experience.
One important consideration for camera and lighting controls is the game engine used. Some engines provide more robust tools than others, so designers should familiarize themselves with the features of the engine they are using. Additionally, many engines allow for custom scripting, giving designers even more flexibility in how they control the camera and lighting.
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Assignment Task 5: Design a 2D game using programming to control the game events.
There are many different ways to design a 2D game using programming.
One approach would be to create separate classes for each object in the game – such as the player, enemies, and obstacles. Within each class, you would then write code that controls the movement, behavior, and interactions of that object.
Another option is to use a gaming engine such as Unity or Unreal Engine. These engines allow you to create games without having to write any code yourself. They include prefabricated objects and scripts that you can use in your game, making it much easier to get started. However, you will still need to learn how to use these engines if you want to make any changes or customize them further.
Ultimately, the approach you choose will depend on your level of experience and comfort with programming. If you are new to programming, it may be a good idea to start with a simpler approach using classes and objects. If you are more experienced, you may want to try using a gaming engine instead. Whichever route you choose, be sure to research and learn as much as you can about the tools and techniques involved. This will help ensure that your game is as successful as possible.
Assignment Task 6: Create and develop scripts for building a 3D game.
There are many different ways to create a 3D game. One way is to create your own 3D engine from scratch, which can be a very time-consuming and complicated process. Another option is to use a pre-made 3D engine, such as Unity or Unreal Engine 4.
If you’re creating your own 3D engine from scratch, you’ll need to learn how to code in a programming language such as C++ or Java. You’ll also need to learn about 3D graphics programming, physics simulation, and game development basics.
If you’re using a pre-made engine, you don’t need to know how to code – but you will need to learn how to use the engine’s tools and features. Unity is a very popular engine for creating 3D games, and it has a huge online community of developers who can help you out if you get stuck.
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